Teaches Design and Architecture by Frank Gehry
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Description
In 17 lessons, Frank teaches his unconventional philosophy on architecture, design, and art.
LESSON PLAN
- 01
- Introduction
- Frank welcomes you to his MasterClass. He shares what he hopes you’ll learn from him, and tells you exactly how he found architecture. Or did it find him?
- 02
- On Creativity
- Frank is considered one of the most creative and expressive architects in the world. In this chapter, he’ll share why it’s important to develop your own creative signature and how to embrace the creative insecurity you will inevitably experience.
- 03
- Design Philosophy: Part 1
- Over the course of his storied career, Frank has developed a series of hard-won philosophies about design and architecture. In the next two chapters, he passes these philosophies on to you.
- SHOW ALL 17 LESSONS
- 04
- Design Philosophy: Part 2
- Frank dives deeper into the theories he considers crucial to every architect’s design process.
- 05
- Generating Ideas
- Sometimes the best ideas begin as the craziest ideas. Frank shares a few of his tips for exploring the crazy ideas, and where to begin again if you’re feeling stuck.
- 06
- Frank’s Inspiration
- From the great sculptures by Bernini, to the fluid movement in Hiroshige’s carp paintings, Frank has found inspiration for his buildings in a myriad of places. See how he translates, interprets, and adapts shapes and themes into his own designs.
- 07
- Design Obstacles
- Critics, clients, even the ebb and flow of the economy can have dramatic effects on the work that you do. Frank shares stories of how he has overcome these obstacles, and ended up seeing them as opportunities.
- 08
- Expressing Movement
- It started with an offhand comment about a fish. It turned into Frank Gehry’s signature style. Learn about Franks fascination with movement, where it came from, and how he’s able to add it to an inanimate building.
- 09
- Creating With Your Client
- Frank knows the importance of communicating with clients. By including them at every step of the design process, your projects will gain order and personality. In this chapter, Frank shares how to make creative collaboration a priority.
- 10
- Take Aways From the Walt Disney Concert Hall
- Frank shares the highlights, and low points, of his time designing and constructing the iconic Walt Disney Concert Hall.
- You’ll learn the importance of being a master builder, prototyping your work, and collaborating with other experts.
- 11
- Take Aways From 8 Spruce Street
- Frank’s high profile New York City highrise began as a study of movement. Learn how Frank collaborated with curtain wall experts to create ‘Bernini folds’ from metal panels.
- 12
- Neighborhood and Context
- When he starts a new project, Frank knows it’s crucial to consider a building’s surroundings. In this chapter, he’ll share his techniques for situating his work within existing landscapes.
- 13
- Materials and Prototyping
- Being a master builder means staying on top of the latest in material advancements. Frank gives you a peek into his ‘prototyping graveyard’, where he tests materials that pique his interest, and looks for the humanity in the mundane.
- 14
- Residential Projects
- Working with an architect is an enormous investment. Learn how you can honor your client’s trust, and play an indispensable part in bringing their design goals to life.
- 15
- Business
- Frank Gehry and Associates have been a bustling business since 1962, a monumental feat in the world of architecture. In this chapter, Frank shares how he runs an ethical, creative, collaborative, and profitable business.
- 16
- Working With a Team
- If you’re thinking of hiring a partner, or working for one, listen to these best practices Frank has honed over the years. The key? It starts with respect.
- 17
- Final Thoughts
- After unpacking his process and sharing what inspires him, Frank explai
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